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Path Version 1.0
This is the screen you will see when you run Path Version 1.0.
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This is a game after the "Start/Restart" button was pressed.
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Here is a small section from the left side of the game above (near the middle
of the cards). In general, the cards you can select is determined by the cards
you already have selected. You can select a number from one less than the smallest
number you've selected to one greater than the largest number you've selected.
Ace and King wrap around on the ends. Also, the only cards available to click
on are the ones next to the last card you clicked. Finally, you can have no more
than 5 numbers in the range of numbers you have selected. If you have clicked
on a "2", "3", "4", "5", and "6", you can only click on those number from then
on.
If you click on the "7" first, what is available? By the rules above, you can click on the cards next to it in the range of "6", "7", and "8". That means we can click on the "6" below it. From there, we are done. We can click on any "5", "6", "7", or "8", but there are none next to the last card you clicked, the "6". What is a better option? In this case of four cards, there are two good options.
You could click the path "6", to "7", to "5", to "4". Also, you could click the
path "5", to "4", to "6", to "7". In context of the arrangement of cards above,
the first option ("6"-"7"-"5"-"4") is better because you could add on the "5"-"5"-"5"
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Here is an example of a path that has been clicked through, but not yet removed
from the game. Note that the cards that have been clicked on are smaller. Also,
there is a red targeting symbol on the last card clicked (bottom row, near the
center). The scoring works as following:
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Path Version 2.0
This is the screen you will see when you run Path Version 2.0. All of the rules
from Path Version 1.0 apply here. There are a few additions here.
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This is the "Drop Timer". It consist of two parts:
If you have any questions, please feel free to contact me at wsims@wsims.com. |